The New Standard In Home Theaters? 360 Degree 3D Cinema

January 23, 2008


3Dwalkthroughs.com just became aware of the world’s first 360 degree 3D cinema, debuting now at the University of New South Wales.

As part of the Sydney Festival, the university’s iCinema Centre for Interactive Cinema Research is showcasing its “T-Visionarium”, a virtual reality theatre that is 10metres wide and 4metres high.

Wearing 3D glasses, a Cinema goer steps into the cylindrical cinema, selects the video clips they want to watch using a computer program, and produce and direct where they want the story to go.

From the 30-metre-curved screen, the viewers experience being surrounded by hundreds of Australian television broadcast clips moving in three dimensions.

Source: The Epoch Times

The T-Visionarium is not only being used as entertainment, but is also being used as an immersive 3D training tool. Four mining companies have already purchased the technology to train their workers on proper maintenance techniques, how to work machinery underground, as well as the obvious, emergency response protocol.

About TVisionarium Mk II
TVisionarium Mk II is “an immersive eye-popping stereo 3D interactive 360-degree experience where a user can search through a vast database of television shows and rearrange their shots in the virtual space that surrounds them.”

Click Here for a YouTube video which describes the immersive 3D experience


UpNext- Detailed 3D Map of Every Building in NYC

November 22, 2007


UpNext, a 4 person New York City start-up, has created a facebook application that bridges the gap between the 2D maps and images seen on Google Maps, Live Maps, and Yahoo Maps. It also brings a new level of functionality to Google Earth and Virtual Earth.

UpNext has launched an extremely detailed 3D map of Manhattan which shows almost every building in the city. In addition to the impressive detail of each building, UpNext’s technology includes the following features: Users can pan and zoom within the 3D map,click on a building to get its full tenant list or even type a specific address to fly directly to the building. Another unique feature of the UpNext technology is the ability to set filters which highlight nearby restaurants, bars, stores, hotels, museums, or sports facilities.

Integrating the UpNext technology into Facebook gives their 3D map added value by allowing a user to benefit from the experiences of all their Facebook friends. The application includes a friend slider for easy sorting and viewing all the places they’ve rated.

3Dwalkthroughs.com thinks the UpNext technology could be a perfect complement to our Custom 3D Walkthroughs, 3D Renderings and 3D Floor Plans by serving as an entry point to our Manhattan based presentations. The ability to learn so much about an area surrounding one of our development projects in Manhattan is extremely valuable to our clients, expecially one viewing the property from a remote location. Hopefully UpNext will get the investment they are looking for so we can utilize their application in other parts of the country.


3D Walkthroughs - Which Unit Should You Choose?

November 9, 2007

3Dwalkthroughs.com often runs into 2 schools of thought when deciding which unit to showcase when creating 3D Walkthroughs, 3D Floor Plans or 3D Renderings for a development property. Almost all of the companies we work with want to show a full exterior view along with any amenity areas that are included as part of the development.

The decision that differs amongst development companies is which unit to showcase in the 3D presentation. Some marketing departments like to show the best unit the devlopment has to offer. The thought process behind this philosophy is that the largest number of inquiries will be generated. Once they get these potential buyers into a sales office they can always upsell other features of the building. The goal is to get them to overlook the fact that the actual unit that is available or affordable is much different that the one in the marketing presentation.

The second school of thought is to showcase a unit type that is not being sold as fast as the other units. The 3D presentation of these types of units can highlight other features of the building, but more importantly, the properties purchasing agent knows they are getting much more qualified clients.

We have seen cases that validate both of these schools of thought. It seems that this decision is often based on the timing of when the 3D presentations are introduced as part of the marketing materials. If they are introduced at the beginning of the marketing plan, it is more likely that the best unit available will be showcased. In contrast, if the 3D presentation is introduced after the marketing efforts have begun, it is more likely that a developer will want to showcase a unit type that is not selling as fast as the others.


Blog For Google 3D Warehouse Part 4 (October Pick)

October 2, 2007


As many of you know, 3Dwalkthroughs.com selects our favorite 3D model each month from Greg Rose’s blog which highlights new 3D building models as they are added to Google’s 3D Warehouse.

Our monthly selection is based on impressive: architecture, level of detail, level of realism etc.

For the month of October we have chosen New Nou Camp. I chose this particular model as I was intrigued by the use of colors and curves.

Description

After 50 years of wonderful memories, the Camp Nou is looking to the future with optimism. The world-famous firm of architects, Foster + Partners, is to undertake the remodelling of the stadium based on the initial concepts of Francesc Mitjans. Home of FC Barcelona this new stadium will feature a glittering facade studded with colored polycarbonate and glass panels, creating a scaly skin of sorts, serving to shade, shelter, provide natural ventilation, and make a strong visual statement. The redesign will increase the Camp Nou’s capacity from 98,000 to 106,000. The construction work will begin in 2009 and is due to be completed by the start of the 2011-2012 season. Total cost of the project is 250 million euro. Model made by Stefan Larsson, larstefan@gmail.com


3D Virtual Tours By EveryScape - The Cure For The Common Virtual Tour

September 7, 2007


As we have written about in some of our previous postings, 3dwalkthroughs.com believes there will continue to be an explosion of applications and mash-ups designed to make Google Earth more interactive and detailed.

We recently came across a company called Everyscape that offers a unique twist on the common virtual tour. Immersed in a 3D environment users can tour an area and add their own content including: relevant links, personal reviews, rankings and more.

After a little research we uncovered that the company was previously Mok3 Inc., selling technology and services to resort hotels.

Their technology is a nice complement to Google Earth and they plan on virtually mapping cities throughout the world.

We believe the day is fast approaching that we can integrate our high resolution 3D Walkthroughs and 3D Renderings into Google Earth to effectively showcase properties that are not yet built.

We highly recommend checking out their technology.


(Mash-ups) Virtual Worlds + Social Networking + 3D Walkthroughs

September 2, 2007

An article in today’s NY Times discusses some of the recently launched Mash-ups systems that are poised to hit the mainstream. Yahoo, I.B.M., Microsoft and others are creating systems to let ordinary people (non-programmers) create useful computer applications by combining, or “mashing up,” different online information sources.

3Dwalkthroughs.com believes that these mash-up systems will speed up the convergence of virtual world platforms and social networking platforms. We also believe that it will decrease the time for our 3D walkthroughs and Interactive 3D products from becoming an integral part of the forthcoming “realistic visual social networking platforms”. We are looking forward to the day when a platform like “Second Life” looks as realistic as actual video, and has the same number of active participants as a MySpace of FaceBook.

NY TIMES
September 2, 2007
Novelties
Do the Mash (Even if You Don’t Know All the Steps)
By ANNE EISENBERG
POP music has its mash-ups that combine tunes and vocals from different songs. YouTube viewers do it, too, mixing together segments from various music videos.

Now mash-ups are poised to hit the mainstream, and to spread well beyond music. Yahoo, I.B.M., Microsoft and others are creating systems to let ordinary people who’ve never been near a Java class create useful computer applications by combining, or “mashing up,” different online information sources.

If the technology catches on, many of us may become part-time programmers, instead of waiting for the people in information technology to help.

Here’s just one example: An employee at a chain of hardware stores creates a mash-up that combines inventory data, storm forecasts and the telephone numbers of branch managers. Then, when snow is on the way, the application sends text messages to the managers’ cellphones, telling them how many shovels to order.

Devising that sort of mash-up, which handles multiple data sources to produce a customized solution, is typically the province of a professional. But the new systems are designed, their creators say, so people with modest technical skills can tailor applications to their needs — while writing little or no code.

For now, the technology is free, as its creators race to sign up customers, extend their franchises and perhaps someday dominate the field. Some of the new systems are aimed at businesses, others at consumers who want to entertain themselves by creating games or ornamenting a blog.

Yahoo’s mash-up tool, Pipes, was introduced in February; no separate software plug-ins are required to try the technology.

Imitating someone else’s program on Pipes is a good way to get started, said Jonathan Trevor of Yahoo, who is one of Pipes’ creators. For instance, a user could start by choosing a sample mash-up that combines apartment listings in a neighborhood with addresses of nearby day care centers, then change the neighborhood and services as needed. “Pipes can be a gradual introduction to Web programming,” he said. “You can start by tweaking someone else’s program and then branch out on your own.”

People can view thousands of mash-ups, created by Pipes users, that are displayed on the site. One program starts with messages people send one another when participating in Second Life, the virtual world. The messages are combined with a translation service, Babel Fish, and converted to the recipient’s language, for example, English.

Pipes is currently in a testing phase. “We’re evolving and changing as people tell us what they need,” Dr. Trevor said.

Another new mash-up system, Popfly from Microsoft, was released in a test form in April. John Montgomery, a program manager on the Microsoft team building Popfly, and one of its originators, said his goal from the start was to build an entirely Web-based tool that ran on a browser, and was easy to use. “We wanted to make the programs so simple,” he said, “that people could use them without writing a line of code.”

Popfly’s target audience is consumers, starting with the MySpace generation. “We want to give them a rich set of tools,” he said, so that they can embed their favorite mash-ups on their Web pages. In a typical application, Popfly mashes together the feed from Twitter, a messaging service, with a tool that resolves the location of the twitterer into latitude and longitude and plots the information on Microsoft’s Virtual Earth. Then users can see exactly where their twittering friends are.

Popfly requires users to install extra software, called Silverlight, that creates striking, three-dimensional representations of the data that users drag and drop in a central area of the screen and combine to create mash-ups.

Mr. Montgomery said Popfly might eventually include advertising. “For now, though, it’s more about getting people to try the platform technology,” he said. People can sign up for invitations at www.popfly.com.

THE program from I.B.M., QEDWiki — the QED stands for quick and easily done — is aimed not at consumers, but at sales staff, accountants and others who need to mash up data from different sources to solve business problems.

Soon there will be a downloadable version of QEDWiki that companies can copy and use within their businesses, said Rod Smith, vice president for emerging Internet technologies at I.B.M.’s software group. For now, the program can be tried at http://services.alphaworks.ibm.com/qedwiki.

I.B.M. has posted a 10-minute tutorial on YouTube that takes viewers through QEDWiki.

People want to be able to write programs to exploit new business opportunities, he said. “Companies have lots of databases they want to make mashable,” he said, “and share with their business partners.”


3D Model of the Frost Bank Tower - Austin, Texas

August 5, 2007

The staff at 3Dwalkthroughs.com is on another business road trip and this time we are visiting Austin, Texas. In between our meetings we had the chance to walk around the “very cool”, historic downtown area. One of the buildings that caught our eye, probably because it is the tallest building in the Austin skyline, is The Frost Bank Tower.

After doing a little research we found some interesting facts about the tower (see below). We also came across a 3D model of the tower from the Google Warehouse.

About The Frost Bank Tower

The Frost Bank Tower was developed by Cousins Properties of Texas. Building construction began in 2001 and was completed in 2004. This 515 ft office building contains over 525,000 sq. ft. of leasable space. The lower floors of the structure are finished in limestone. The tower is finished in an energy efficient blue glass. This type of glass is only known to have been used on one other building, the Reuters Building at 3 Times Square in New York City. Interesting Facts: The crown of the tower contains more than an acre of glass. Per tradition, tin crosses were embedded in the concrete on every floor. Cousins Properties contends that at the time of its groundbreaking, “this was the tallest building in America to have started construction after the September 11th attacks”. This 3D Model developed by BrightGIS. For more information, visit us on the web at http://www.BrightGIS.com


Property Marketing - Using music to evoke an emotional reaction to a property.

August 4, 2007

Let me first start out by saying that 3dwalkthroughs.com are the the first ones to discourage the use of music on the homepage of a website. In the past we have found it to be potentially annoying and outdated.

With that being said, there is an article in today’s NY Times describing the use of music to market new condo’s and other properties. According to the article the music helps to define the soul of the building, many times before the construction has started. After viewing some of the newer websites that use music as part of a well thought out presentation, we are softening our view on this topic.

If the music can be turned off and if it is not offensive, it definitely can create a strong impression on the type of culture to be expected in the building. This is very similar to when we use a certain demographic integrated throughout a 3D Walkthrough or 3D Rendering to focus the sales towards that group.

Selling a Concept With a Song
By STEPHANIE ROSENBLOOM

Has your condo got a song in its heart?

It seems every new condominium these days has its own tune, meant to convey its soul to potential buyers. At 151 Wooster Street (151wooster.com) in SoHo, it is a jazz track featuring a lone trumpet. Vigorous strings evoke Vivaldi at the Cielo (cielocondos.com) on the Upper East Side. Electronic music heralds 166 Perry Street (166perryst.com) in the West Village.

Developers are forever adding bells and whistles to distinguish their properties from all the others on the market. And as Web sites are increasingly being used as teasers to drive buyers (especially out-of-state and international buyers) into sales offices, many developers are going beyond slick graphics and literally orchestrating the journey.

Reports about classical music being played in public spaces to decrease crime or ease anxiety, as well as widely publicized studies from Muzak about music’s ability to increase efficiency and make people feel better, have led some developers and marketers to think music will make buyers more relaxed and engaged at their Web sites.

More significantly, by commissioning or licensing (or illegally using) music for their Web sites and sales offices, developers say they are better able to convey the vibe of a particular building, especially when that building is yet to exist. Music is also seen as an effective way to announce a building’s intended demographic without ever saying a word.

“Certain types of people generally have an affinity for one type of music more than another,” said Shaun Osher, the chief executive of CORE Group Marketing, which has worked on a number of music-infused campaigns.

This, of course, raises questions about exactly who is invited, so to speak, by which developments.

The Rest of the Article Can Be Found Here>>


Another Step Towards Connecting The Real World With The Virtual Worlds

August 3, 2007

According to a blurb from Techtree.com, a website devoted to technology enthusiasts, discussions are underway to create an interface that will connect virtual worlds with the real world.

3Dwalkthroughs.com has been predicting this convergence ever since we began working in the 3D and Virtual World space.

Our vision…
1) 3Dwalkthroughs.com creates a full 3D Walkthrough of a property.
2) All Appliances would be rendered as virtual appliances.
3) Logging on to your 3D Home you can literally walkthrough the property and turn appliances on/off, turn on/view actual real world security cameras, check to see if there is mail in the real world mail box, check on your virtual and real world pets, etc.
4) Walk into the virtual bedroom, take a nap and actually feel more rested in the real world (OK maybe we are getting a little carried away. Forget this one for now.)

Here is the Blurb

Techtree News Staff
Aug 2, 2007

If reports are to be believed, IBM India is mulling a novel ‘interface’ that will help connect virtual worlds with the real world, and vice versa.

For instance, the ‘interface’ will help connect a Web cam to a virtual monitor, or an electric appliance to a virtual switch, according to IBM India.

Reportedly, the idea was conceived as part of a recently concluded internship program titled ‘Extreme Blue’, held over a period of 12 weeks especially for students of IBM India Software Labs. The program saw a participation of nearly 30 students, with one Benjamin Chodroff of Case Western Reserve University, USA, coming up with the novel concept.

Such an ‘interface’ would spell immense possibilities for virtual worlds like ‘Second Life’, Chodroff said. The ‘interface’ would allow users in ‘Second Life’ to experience real world objects through a new and exciting ‘Rich Immersive Environment’.

‘Second Life’ is a wildly popular virtual world, wherein members interact with each other, trade in properties and services, et al, through animated proxies of themselves that are better known as ‘avatars’.

Chodroff hopes his idea will be further developed and marketed with help from ‘Big Blue’ (read: IBM India).


Girls With Goals - Erin Hurry

August 2, 2007

3Dwalkthroughs.com is excited to announced that our interactive division, Launchsight Solutions, has launched the beta version of Girlswithgoals.com.

Over the past year we have had the extreme pleasure of working with Erin Hurry, an entrepeneur in the truest sense of the word. (For non-entrepeneurs, this means she stayed focused and professional even through the inevitable bumps in the road). Her fierce determination, business experience, and foresight, make her the perfect role-model for the audience she is targetting.

Erin has masterminded what is sure to be a very successful concept with many future development plans already underway.

Girls with Goals is already set to be featured in many nation wide publications as well as a featured topic in an upcoming event along side some of the most famous woman in movies and television.

3Dwalkthroughs.com will be posting a once a month update on Girls with Goals, tracking the progress of the site and documenting any newsworthy developments.

About Girls With Goals

Girls with Goals is an online community and marketplace servicing women in business. Girls with Goals will be offering business tools to empower women to start or expand their business.

Girls with Goals wants to change the face of Ecommerce for women by providing informative content for a rapidly growing market of women in self owned business’s online and offline. Girls with Goals focus is to help women create a goal oriented business that helps them to achieve business success. Girls with Goals member’s create a “G-Store” from a choice of templates and control their content, products and sales. Members have access to free workshops, G-Coaches, an online community, G-Cards,G-Business resource center, G-Fitness and G-Towns in their local community. Members are encouraged to succeed through goal oriented tools, contests and success advertisements on the web site.Girls with Goals will be adding enhancements to the members services in the fall of 2007 which will include store commercials, seminars as well as added store features.

Girls with Goals is the first online hybrid ecommerce community and how-to business resource specific to women. The company, established in 2002, has been created specifically to assist women in business. For more information about Girls with Goals, please visit www.GirlswithGoals.com, or contact company representatives at support@girlswithgoals.com.

About Founder:

Erin’s career life includes a broad business and social skills background, as well as being a successful G-Coach and mentor at Girls with Goals, which she founded in 2002. As a G-coach, she helps to recreate people’s lives into successes and uses her business skills to enlarge the goals of business ownership for her clients. Erin offers all this experience and knowledge to help stay at home moms, executives and individuals from all walks of life to become more successful in both their personal and business lives. Erin believes that everyone has a talent and that we should be living as a partner in that gift. As a G-COACH, Erin approaches the work on a cognitive-behavioral level. She believes that each one of us have to learn to live on a “conscious” level by using our very own unique talents and skills to suit our needs for living our best lives. Erin wants you to move forward in a life of conscious choices to a life full of happiness and goals realized. Erin helps her clients make the life they currently live into the life they were meant to live.