CyberExtruder – Generate a 3D Image of Yourself From a 2D Photograph

November 15, 2008


3Dwalkthroughs.com came across a press release from CyberExtruder announcing that they have just received patents from both the United States Patent and Trademark Office (USPTO) and the World Intellectual Property Organization (WIPO).

The patents, entitled “Apparatus and Method for generating a three-dimensional representation from a two-dimensional image,” protect the company’s process for automatically creating a 3D model of a person’s head from just a single 2D image.

The technology covered by the patents is used in the biometric security and animation and entertainment industries. In biometric security applications CyberExtruder’s system enhances facial recognition matching scores (particularly in surveillance applications) and mitigates the effects of facial expressions, a key degrader of facial recognition systems. A pilot program administered by the US Army with an eye towards developing a better lie detector demonstrated that the company’s system can also be used in automating expression recognition.

In addition to providing this system to the biometric and entertainment industries, the company is also leverage innovations in rapid prototyping technology to create hard goods, like cameos, personalized action figures and even individualized candy molds, which will be marketed directly to consumers via the internet.

Source: Pr-canada.net

CyberExtruders automated system renders the unique 3D shape of any individual from just a single photograph. Their technology is currently being used to create photorealistic 3D avatars to be used in 3D virtual worlds such as Second Life and There.com.

Image Source: CyberExtruder Website


CyberExtruder – Generate a 3D Image of Yourself From a 2D Photograph

November 15, 2008


3Dwalkthroughs.com came across a press release from CyberExtruder announcing that they have just received patents from both the United States Patent and Trademark Office (USPTO) and the World Intellectual Property Organization (WIPO).

The patents, entitled “Apparatus and Method for generating a three-dimensional representation from a two-dimensional image,” protect the company’s process for automatically creating a 3D model of a person’s head from just a single 2D image.

The technology covered by the patents is used in the biometric security and animation and entertainment industries. In biometric security applications CyberExtruder’s system enhances facial recognition matching scores (particularly in surveillance applications) and mitigates the effects of facial expressions, a key degrader of facial recognition systems. A pilot program administered by the US Army with an eye towards developing a better lie detector demonstrated that the company’s system can also be used in automating expression recognition.

In addition to providing this system to the biometric and entertainment industries, the company is also leverage innovations in rapid prototyping technology to create hard goods, like cameos, personalized action figures and even individualized candy molds, which will be marketed directly to consumers via the internet.

Source: Pr-canada.net

CyberExtruders automated system renders the unique 3D shape of any individual from just a single photograph. Their technology is currently being used to create photorealistic 3D avatars to be used in 3D virtual worlds such as Second Life and There.com.

Image Source: CyberExtruder Website


CyberWalk -Omni-Directional Treadmill to Navigate 3D Virtual Environments

May 20, 2008


3Dwalkthroughs.com just became aware of a really innovative technology that is being developed to help navigate within 3D virtual environments. The technology called, CyberWalk is being developed by a team based at the Max Planck Institute for Biological Cybernetics in Tübingen, Germany. CyberWalk is an omnidirectional treadmill designed to serve as a VR-capable movement platform.

The actual unit is a stiff, gapless, 20 x 20-foot floor and movement and feedback system that enables quick, fluid changes of direction. To provide the user with an integrated fully immersive Virtual World the CyberCarpet will be combined with visual and auditory input, supplied via a Head Mounted Display (HMD).

Source: Cyberwalk Website

As the technology evolves, the Cyberwalk platform will surely get much smaller and be capable of being outfitted to service many different industries and applications. The possibilities of this technology are endless once it is perfected.

It will certainly be a lot more fun to do a 3D Walkthrough of a property by literally walking through the 3D environment…and much better exercise than doing it with a mouse. Look out Wii Fit.

Source: Wired.com


CyberWalk -Omni-Directional Treadmill to Navigate 3D Virtual Environments

May 20, 2008


3Dwalkthroughs.com just became aware of a really innovative technology that is being developed to help navigate within 3D virtual environments. The technology called, CyberWalk is being developed by a team based at the Max Planck Institute for Biological Cybernetics in Tübingen, Germany. CyberWalk is an omnidirectional treadmill designed to serve as a VR-capable movement platform.

The actual unit is a stiff, gapless, 20 x 20-foot floor and movement and feedback system that enables quick, fluid changes of direction. To provide the user with an integrated fully immersive Virtual World the CyberCarpet will be combined with visual and auditory input, supplied via a Head Mounted Display (HMD).

Source: Cyberwalk Website

As the technology evolves, the Cyberwalk platform will surely get much smaller and be capable of being outfitted to service many different industries and applications. The possibilities of this technology are endless once it is perfected.

It will certainly be a lot more fun to do a 3D Walkthrough of a property by literally walking through the 3D environment…and much better exercise than doing it with a mouse. Look out Wii Fit.

Source: Wired.com


CyberWalk -Omni-Directional Treadmill to Navigate 3D Virtual Environments

May 20, 2008


3Dwalkthroughs.com just became aware of a really innovative technology that is being developed to help navigate within 3D virtual environments. The technology called, CyberWalk is being developed by a team based at the Max Planck Institute for Biological Cybernetics in Tübingen, Germany. CyberWalk is an omnidirectional treadmill designed to serve as a VR-capable movement platform.

The actual unit is a stiff, gapless, 20 x 20-foot floor and movement and feedback system that enables quick, fluid changes of direction. To provide the user with an integrated fully immersive Virtual World the CyberCarpet will be combined with visual and auditory input, supplied via a Head Mounted Display (HMD).

Source: Cyberwalk Website

As the technology evolves, the Cyberwalk platform will surely get much smaller and be capable of being outfitted to service many different industries and applications. The possibilities of this technology are endless once it is perfected.

It will certainly be a lot more fun to do a 3D Walkthrough of a property by literally walking through the 3D environment…and much better exercise than doing it with a mouse. Look out Wii Fit.

Source: Wired.com


Adobe Flash 10 Beta Release – Improved 3D Renderings Effects

May 19, 2008

3Dwalkthroughs.com is excited about the beta release of Adobe’s latest version of Flash. The public release of Flash 10 is expected to be released very soon.

One of the biggest features of the new upgrade, and reason we are so interested, is the support Flash 10 is going to offer for 3D rendering effects. The upgrade to it’s 3D capabilities is expected to make very immersive, cinematic web viewing experiences possible.

For the end user, Adobe Flash Player 10 is supposedly going to make more use of hardware graphics acceleration, meaning that Flash applications will be quicker and smoother than previous versions.

Source: PCworld.com

From the few articles we read, we gather there are still quite a few bugs to be fixed. With that being said, our developers and designers are going to start digging our heels in and seeing what this upgrade has to offer and how we can incorporate it into our current list of 3D products and services…stay tuned.


Is Apple Getting into 3D Video Games?

May 16, 2008


3Dwalkthroughs.com came across an interesting article on the seekingalpha.com website which suggests that Apple may be launching a 3D video game system in the near future.

We heard rumblings about this news ourselves right after Apple officially filed a patent for a 3D gaming controller that will work with the Apple TV.

There is a definite explosion in 3D video games that encourage actual physical participation in the game. Imagine a physical gaming experience that was more than just a game; what if your time spent playing games was actually teaching you a new skill?

Educational gaming has been tried before, but Apple might be the ones to bring it mainstream. I wouldn’t be surprised to see the integration of current Apple software into some new games. Imagine combining the physical instruments of Guitar Hero with the real life mixing and recording capabilities of Apple’s Garageband. Such a game could actually teach its user to play the guitar, or any other instrument.

Source: seekingalpha.com

Sounds like the team members of our new project, Fitspott.com should keep their ears to the ground to see what apple has planned for the “excergaming” market.