Announcing the “3D Character Rendering Challenge 2010”!

September 16, 2010

Announcing the “3D Character Rendering Challenge 2010”!

Press Release from e-on Software

Beaverton, Oregon, September 7, 2010 : e-on software, maker of the leading solutions for natural 3D environments, in partnership with DAZ 3D, a leading provider of character solutions along with 3D Artist Magazine and Cornucopia3D, are pleased to announce the “3D Character Rendering Challenge 2010”; giving both professional and casual artists the opportunity to showcase their 3D character creation and rendering skills, and a chance to win a copy of the soon-to-be-released Vue 9 Complete, Vue 9 Studio or Vue 9 Esprit along with many other prizes.

Because a world is nothing without its inhabitants!

“Vue is renown for its natural rendering capabilities and we’ve been running an annual environment competition for several years now. But Vue is also widely used throughout the graphics community for top quality character rendering. We decided that it was time to give tribute to this thriving art-style by organizing a sister competition, specifically focused on this form of art, and we’re happy to partner with DAZ 3D to make this a major event”, said Matt Riveccie, Communication Manager at e-on software

Any version of Vue – including the free Pioneer and Personal Learning Edition (PLE) – can be used to enter the competition, in conjunction with other products such as Poser or the free DAZ Studio.

“DAZ Studio 3 and Vue provide a terrific combination for 3D renderings!”, said Steve Kondris, Director, Sales & Marketing at DAZ Productions. “We’re certainly looking forward to the outcome of this first challenge, since it will emphasize how well these 2 products work together.”

Judging will be performed by Sarah Slee, Deputy Editor at 3D Artist Magazine. Judging will be based solely on the quality, realism and artistic merit of the entries, not on the software products used to create them.

“Vue’s ability to create vivid, breathtaking environments along with DAZ 3D’s character applications and content provides a proven platform for creating rich, character-filled scenery. Having two of the major players in the 3D Artist market team up for this contest is a very positive development and we’re excited to participate in this contest”, said Sarah Slee, Deputy Editor at 3D Artist Magazine.

Win the Perfect 3D Character Rendering Toolkit!

The winner of the “3D Character Rendering Challenge 2010” will receive over $1,650 worth of prizes including: Vue 9 Complete* ($599), Carrara 8 Pro ($549.95), DAZ Studio 3 Advanced ($149.95), 1 year subscription to 3D Artist magazine ($130), 1 year Cornucopia3D C-Club Membership ($99.95), 1 year DAZ 3D Platinum Club Membership ($99.95) and SkinVue for Vue 9 ($29.95).

The first runner up will receive Vue 9 Studio* ($399), DAZ Studio 3 Advanced ($149.95), 1 year subscription to 3D Artist magazine ($130), 1 year Cornucopia3D C-Club Membership ($99.95), 1 year DAZ 3D Platinum Club Membership ($99.95) and SkinVue for Vue 9 ($29.95).

The second runner up will receive Vue 9 Esprit* ($199), DAZ Studio 3 Advanced ($149.95), 1 year subscription to 3D Artist magazine ($130), 1 year Cornucopia3D C-Club Membership ($99.95), 1 year DAZ 3D Platinum Club Membership ($99.95) and SkinVue for Vue 9 ($29.95).

Submissions start September 7, 2010 and end October 4, 2010.

The winners of the competition will be announced on October 15, 2010.

More information and submission guidelines are available at:

Vue 9 Complete, Studio and Esprit are expected to ship by the end of Q4, 2010. Prizes will ship when product is released.

About e-on software

E-on software is the leading developer of solutions for the creation, animation, rendering and integration of natural 3D environments. Offering a wide array of Digital Nature products and applications, e-on software provides solutions adapted to every project and budget. E-on software products are used worldwide by the film, television, architecture, game, science, educational and entertainment industries.

Using Custom 3D Walkthroughs to Deliver the Point

September 14, 2010

Architectural 3d walkthroughs can get the job done for architectural firms and showcase a firm’s end product. Custom 3d walkthroughs can also provide viewers and prospective clients and buyers the chance to see what their future homes and offices would look like without having to take precious time off from work and other important social or personal activities.

Custom 3d walkthroughs can also give architectural firms, real estate developers and agents the chance to showcase to other people what they have. A lot of businesses and animation firms that provide 3d services for clients may often tend to falter in delivering high quality and fully defined walkthroughs. With, businesses can rest easy knowing that they will get only the best custom 3d walkthroughs.

Using 3D/2D Animation for Marketing Major Brands

September 8, 2010

Marketing major brands whether fashion brands or otherwise is a tedious task and often requires immense hours of painful research on the target demographics. Through the years, many big clothing brands have employed known celebrities and directors to direct or create amazing advertising materials for their clothing line. This trend has gone on for years now with no signs of stopping whatsoever. 

But once in a while, we get to see a commercial, or a marketing campaign that’s so out of the box and so unique that people outside the normal cliché would talk about it or share it via social networking websites. There are several examples of these types of advertising styles that has captured the hearts and minds of TV viewers around the globe. 

Take for our first example, the collaboration between Japanese pop artist Takashi Murakami and the clothing giant Louis Vitton. The LV brand is a staple of high end boutiques around the world and dresses some of the beautiful men and women of Hollywood. Murakami on the other hand is fuses high and low end art styles which end up being made into toys and other collectibles. Murakami’s works have also been translated into “superflat” images while others have become thirty foot sculptures present during gallery exhibitions. 

The end result for the combination of Louis Vitton and Takashi Murakami is nothing but splendid; an animated short film that perfectly blends 2D/3D animation together with not only the Louis Vitton logo but also provides the audience with a unique and Vitton-laced story reminiscent of “Alice in Wonderland”.

Over on the Western hemisphere, Gucci has revealed a new teaser for their new product, Gucci Guilty which was directed by acclaimed comic book writer and artist Frank Miller who was the brain behind the smash hit “300”. The new commercial for the fragrance also employed techniques to establish a noir feel / 3d world for the audience.

As evidenced by these samples, 2D/3D animation can help spice up videos and commercials for marketing. There are no limits to what these types of animation can provide for brands and it certainly does not alienate companies both big and small from getting what they truly deserve, a stand-out marketing material using the best animation techniques.

Google TV Supports 3D Games and More

September 7, 2010

The latest addition to the ever expanding line up of products and services from Google is making tremendous buzz online. Starting this fall, people can purchase the new Google TV which has been the talk of the town for a few days now.

But what exactly is Google TV and how can it revolutionize the way we watch and view television?

Unlike the much-hyped 3D television sets from Samsung and other electronics giants, the new Google TV has used a more subtle approach and is most likely to get picked up instantly by technophiles everywhere. Google TV offers owners the chance to experience a complete entertainment experience as well as provide varied entertainment avenues for even the most discerning user.

Avid fans and users of various online 3D games available through social media will also rejoice upon learning that the Google TV can also support online games but in Flash format as well as in full 3D.

YouTube users can also connect to the online streaming site on the fly thanks to the TV set which was developed in a cool partnership between Sony and Google. The former dealing with the hardware and production while the latter develops and supports applications as well as supplies the OS (Operating System) called “Android”.

In my humble opinion, this new TV (expected to hit stores next May) will revolutionize TV and consolidate and merge old and new media into something that provides the utmost ease for all users.

Find out more from this YouTube video.

Cloud Computing for 3D Gaming

September 3, 2010

The concept of cloud computing simply means sharing data through the use of outside servers which can later be pulled out when needed. During the Electronic Entertainment Expo 2010, the concept of cloud computing has recently been integrated into the video game industry.

With the looming conquest of the latest gadgets and gizmos such as Apple’s iPad, the world of gaming can get a boost from the use of cloud computing. With more and more games continually breaking barriers either through high end 3d all the way to compelling stories and breakneck action.

These games have also been created by pushing the boundaries of 3d technology. During the aforementioned E3 (Electronic Entertainment Expo), gaming company OnLive announced that they have obtained licenses for several games including hits such as Assassins Creed II, Batman Arkham Asylum and Mass Effect II.

The concept follows the usage of rapid data compression that allows users to save their games on web servers and can then pull them out of the servers anywhere and anytime. Sound familiar? The structure follows closely on the principles of YouTube and Flickr.

OnLive’s bold new venture may open the floodgates for more people to actually enjoy video games and for season gamers to heighten their 3d gaming experience. The service also shows that society is starting to go for mobile and on-the-go vibe of living even for video games which has been synonymous to static and “heavier” types of entertainment.

The Awesome 3D Glasses

August 24, 2010

With the recent rise in the number of movies that use 3D glasses, a lot of people are asking, including the younger generation, how are 3D glasses made and how do they work. It’s a very simple and fascinating question with various ways of answering it.

3 dimensional glasses or 3D glasses follow the principle of stereoscopy where various techniques are applied in order to provide the human eye the necessary depth of perception needed to form a “lifelike” movie viewing experience. One thing people should note is that 3D glasses will only work on anaglyph types of photos, anaglyph images are images that are made up of two color layers, superimposed and offset. The picture also contains two differently filtered colored images, one for each eye.

3D Glasses themselves are categorized into two types, active and passive. LCD shutter glasses are considered the active type of 3D glasses. Passive 3D glasses are the more common types and are usually also referred to as Polarized 3D glasses. Glasses under the passive category are created using low cost glasses fitted with polarized lenses of two different chromatic colors and reacts perfectly with anaglyph pictures.

Nowadays, even kids can make their own 3D glasses. All they need are several strips of cellophane as well as used glasses. It is important to remember however, that the right side should have the color red while the left eye should get the cyan colored cellophane. Getting the colors wrong on the 3D glasses will result in getting the image wrong.

3D glasses are currently in high demand thanks to the current trends not only the way movies are produced but also by technology. Various electronic companies are now slowly seeing the bigger picture and the huge return of investment on 3D technology. Samsung among many others has unveiled a new home entertainment system that works on 3D technology along, making use of 3D glasses in order to bring new life.

"Luke I am Your Father" 3D Style

July 26, 2008 just came across an article confirming the rumor that George Lucas would be re-releasing all 6 Star Wars movies in 3D. According to the article on the cost of converting a traditional 2D movie into 3D is between$50,000 and $100,000 per minute.

Converting the Star Wars franchise to 3D highlights the current movement of creating movies in a 3D format. In the next year 4 or 5 blockbuster 3D movies will be released by some of the biggest studios in the industry.

To prepare for the DVD release of these 3D movies many companies are working on the technology which will allow the same 3D movies to be viewed in home theaters. It will be interesting to see how audiences react to this upcoming onslaught of 3D movies.